The System Apocalypse: Books 1-3
The System Apocalypse: Books 1-3
Narrated by: Nick Podehl
Audiobook Length: 27 hrs and 15 mins
Read an Excerpt of The System Apocalypse: Books 1-3
Read an Excerpt of The System Apocalypse: Books 1-3
Greetings citizen. As a peaceful and organised immersion into the Galactic Council has been declined (extensively and painfully we might add), your world has been declared a Dungeon World. Thank you. We were getting bored with the 12 that we had previously.
Please note that the process of developing a Dungeon World can be difficult for current inhabitants. We recommend leaving the planet till the process is completed in 373 days, 2 hours, 14 minutes and 12 seconds.
For those of you unable or unwilling to leave, do note that new Dungeons and wandering monsters will spawn intermittently throughout the integration process. All new Dungeons and zones will receive recommended minimum levels, however, during the transition period expect there to be significant volatility in the levels and types of monsters in each Dungeon and zone.
As a new Dungeon World, your planet has been designated a free-immigration location. Undeveloped worlds in the Galactic Council may take advantage of this new immigration policy. Please try not to greet all new visitors the same way as you did our Emissary, you humans could do with some friends.
As part of the transition, all sentient subjects will have access to new classes and skills as well as the traditional user interface adopted by the Galactic Council in 119 GC.
Thank you for your co-operation and good luck! We look forward to meeting you soon.
Time to System initiation: 59 minutes 23 seconds
I groan, freeing my hand enough to swipe at the blue box in front of my face as I crank my eyes open. Weird dream. It’s not as if I had drunk that much either, just a few shots of whiskey before I went to bed. Almost as soon as the box disappears, another appears, obscuring the small 2-person tent that I’m sleeping in.
Congratulations! You have been spawned in the Kluane National Park (Level 110+) zone.
You have received 7,500 XP (Delayed)
As per Dungeon World Development Schedule 124.3.2.1, inhabitants assigned to a region with a recommended Level 25 or more above the inhabitants’ current Level will receive one Small perk.
As per Dungeon World Development Schedule 124.3.2.2, inhabitants assigned to a region with a recommended Level 50 or more above the inhabitants’ current Level will receive one Medium perk.
As per Dungeon World Development Schedule 124.3.2.3, inhabitants assigned to a region with a recommended Level 75 or more above the inhabitants’ current Level will receive one Large perk.
As per Dungeon World Development Schedule 124.3.2.4, inhabitants assigned to a region with a recommended Level 100 or more above the inhabitants’ current Level will receive one Greater perk.
What the hell? I jerk forwards and almost fall immediately backwards, the sleeping bag tangling me up. I scramble out, pulling my 5’ 8” frame into a sitting position as I swipe black hair out of my eyes to stare at the taunting blue message. Alright, I’m awake and this is not a dream.
This can’t be happening, I mean, sure it’s happening, but it can’t be. It must be a dream, things like this didn’t happen in real life. However, considering the rather realistic aches and pains that encompass my body from yesterday’s hike, it’s really not a dream. Still, this can’t be happening.
When I reach out, attempting to touch the screen itself and for a moment, nothing happens until I move my hand when the screen seems to ‘stick’ to it, swinging with my hand. It’s almost like a window in a touchscreen which makes no sense, since this is the real world and there’s no tablet. Now that I’m concentrating, I can even feel how the screen has a slight tactile sensation to it, like touching plastic wrap stretched too tight except with the added tingle of static electricity. I stare at my hand and the window and then flick it away watching the window shrink. This makes no sense.
Just yesterday I had hiked up the King’s Throne Peak with all my gear to overlook the lake. Early April in the Yukon means that the peak itself was still covered with snow but I’d packed for that, though the final couple of kilometers had been tougher than I had expected. Still, being out and about at least cleared my mind of the dismal state of my life after moving to Whitehorse. No job, barely enough money to pay next month’s rent and having just broken up with my girlfriend, leaving on a Tuesday on my junker of a car was just what the doctor ordered. As bad as my life had been, I’m pretty sure I wasn’t even close to breaking down, at least not enough to see things.
I shut my eyes, forcing them to stay shut for a count of three before I open them again. The blue box stays, taunting me with its reality. I can feel my breathing shorten, my thoughts splitting in a thousand different directions as I try to make sense of what’s happening.
Stop.
I force my eyes close again and old training, old habits come into play. I bottle up the feelings of panic that encroach on my mind, force my scattered thoughts to stop swirling and compartmentalise my feelings. This is not the time or place for all this. I shove it all into a box and close the lid, pushing my emotions down until all there is a comforting, familiar, numbness.
A therapist once said my emotional detachment is a learned self-defence mechanism, one that was useful during my youth but somewhat unnecessary now that I’m an adult with more control over my surroundings. My girlfriend, my ex-girlfriend, just called me an emotionless dick. I’ve been taught better coping mechanisms but when push comes to shove, I go with what works. If there’s an environment which I can’t control, I’m going to call floating blue boxes in the real world one of them.
Calmer now, I open my eyes and re-read the information. First rule – what is, is. No more arguing or screaming or worrying about why or how or if I’m insane. What is, is. So. I have perks. And there’s a system providing the perks and assigning levels. There’s also going to be dungeons and monsters. I’m in a frigging MMO without a damn manual it looks like, which means that at least some of my misspent youth is going to be useful. I wonder what my dad would say. I push the familiar flash of anger down at the thought of him, focusing instead on my current problems.
My first requirement is information. Or better yet, a guide. I’m working on instinct here, going by what feels right rather than what I think is right since the thinking part of me is busy putting its fingers in its ears and going ‘na-na-na-na-na’.
Product Details
Product Details
Release Date:
Pages: 926
Genre: LitRPG Sci-Fi
eBook ISBN: 9781989458150
Language: English
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About The System Apocalypse: Books 1-3
John wanted a vacation. He got an apocalypse.
When John sets out for a weekend camping trip in the Yukon, he never could have imagined the world would be plunged into chaos by the System–a mystical energy wave that destroys electronics and grants game-like powers to humanity. Suddenly, animals are evolving, monsters are spawning, and John finds himself equipped with a character sheet and incredible, physics-defying skills.
But surviving in this new reality won't be easy. John will have to get back to civilization through hordes of slavering monsters. And that's just the beginning - because with the arrival of the System, John will need to help rebuild society from the ruins up… and stop humanity from destroying itself along the way.
The System Apocalypse: Books 1-3 combines the first three books in The System Apocalypse, an Apocalyptic LitRPG series that combines modern day life, science fiction and fantasy elements along with game mechanics.
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